The Life and Creativity of A Great Bethesda Artist


CONNECT HERE
Jonah Lobe is an award-winning artist, game developer & educator specializing in character art, concept art, & 3D art for games. For 7 years, Jonah worked at Bethesda Softworks, where he was responsible for many of the monsters, characters, & weaponry found in titles like Fallout 3, Fallout 4, & The Elder Scrolls V: Skyrim. His first illustrated book, the massive tome Marvel Anatomy: A Scientific Study of the Superhuman, was released on October 25th, 2022.
Jonah has given international workshops on art and creativity, spoken at game conferences, streamed for Adobe & Pixologic, interviewed by Marvel podcasts & served as a Creative & Artistic Director on multiple projects. He lives with his wife & daughter in Brooklyn, New York, & remains immensely grateful to have translated his affinity for daydreaming into a career.

Interviews/Talks
The Making of Marvel Anatomy | Jonah Lobe


The Making of Marvel Anatomy | Jonah Lobe

3 Creative Artistic Exercises for the Quarantine

Growing As An Artist In The Games Industry - Interview With Character Artist Jonah Lobe

Why Being Bad Is Good For Art– 3 min edit
SOME LIGHT READING
